![]() ![]() Fixed wrong values during "show damage by hit" when super armor is activated Fixed some "spawn partner" codes in partner menu that doesn't allow to spawn a cpu partner sometimes Fixed Rocket's code that doesn't show the damage taken while the "show damage" option is enabled ![]() Reduced enemy's aggression a little, bosses have not been changed Reduced Roo's damage of the front special move, added a collision box too Decreased enemy's health difference according to game progress, now is lower than previous versions Increased Barbon's speed attribute by 1 point Increased enemy's health difference between each difficulty, now is bigger than previous versions Special thanks to Pudu, O Ilusionista, Pepodmc and YMB 9 Shinzou for specific tests and suggestions In addition, after some problems with corrupted files on Google Drive, now you will have the Microsoft OneDrive as an alternative download link. In the previous versions, after beating any stage or losing lives, the player will be spawned with 3 energy stars, but now it's possible to enable or disable according to the player's way. This new option will control at what moment the energy stars will be completely filled. Also, some Extra Menu options have changed and a new option is included, is the "Full Energy". The major change is in the game's balance and now there's more differences between each difficulty. Some of these adjustments are focused on better performance. There's a new update for SOR2X version 2.1, that contains a lot of adjustments based on all feedback from the version 2.0. ![]()
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